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Question by drok0920 · Jul 02, 2015 at 09:52 PM · cameracamera viewportsee

Find what a camera/gameobject "sees"?

I need to know how to get what a gameobject "sees". By this i mean that if it were a player with a camera what would the camera render.

Thanks in advanced.

P.S. The camera attached to that gameobject will never actualy render anything.

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avatar image tanoshimi · Jul 02, 2015 at 09:53 PM 0
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Your question is somewhat confusing. Why not just give the object a camera component?

avatar image $$anonymous$$ · Jul 02, 2015 at 10:01 PM 0
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If you want to check if a gameObject has a direct line of sight to another, you can use a ray check. With that approach you can even set a distance to the ray so you only check say... 500 units away.

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Answer by Cherno · Jul 02, 2015 at 09:58 PM

This should hold your answer.

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avatar image drok0920 · Jul 03, 2015 at 12:49 PM 0
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Thanks but by what i under stand that will check if any of the camera can see it. I need to know which camera sees it.

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