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This question was closed Feb 08, 2016 at 09:18 PM by hexagonius for the following reason:

this error is widely known and well explained throughout the web

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0
Question by anloko123 · Feb 08, 2016 at 05:57 PM · c#cs8025

error CS8025: Parsing error

 using UnityEngine;
 using System.Collections;

 public class Ekwipunek : MonoBehaviour {
 public int szerokoscOkna;
 public int wysokoscOkna;
 public int szerokoscOkna2;
 public int wysokoscOkna2;
 public int liczbaSlotow;

 // Use this for initialization
 void Start () {
     liczbaSlotow = 4;
     szerokoscOkna2 = 60;
     wysokoscOkna2 = 60;
     szerokoscOkna = szerokoscOkna2 * liczbaSlotow * 20;
     wysokoscOkna = Screen.height - (Screen.height + 100);
 }
 
 // Update is called once per frame
 void Update () {
 
 }
 void OnGUI ()
 {
     GUI.Box(new Rect(Screen.width / 2 - szerokoscOkna / 2 + 10, Screen.height * 2 (Screen.height - 95), szerokoscOkna, wysokoscOkna),"");
     GUI.Box(new Rect(Screen.width / 2 - szerokoscOkna / 2 + 10, Screen.height * 2 (Screen.height - 95), szerokoscOkna2, wysokoscOkna2),"1");
     GUI.Box(new Rect(Screen.width / 2 - szerokoscOkna / 2 + 10, Screen.height * 2 (Screen.height - 95), szerokoscOkna2, wysokoscOkna2),"2");
     GUI.Box(new Rect(Screen.width / 2 - szerokoscOkna / 2 + 10, Screen.height * 2 (Screen.height - 95), szerokoscOkna2, wysokoscOkna2),"3");
     GUI.Box(new Rect(Screen.width / 2 - szerokoscOkna / 2 + 10, Screen.height * 2 (Screen.height - 95), szerokoscOkna2, wysokoscOkna2),"4");
 }
 }
 }
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