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Question by DanVioletSagmiller · Feb 28, 2019 at 06:38 AM · scalinggame viewide

Cannot drop game view scaling below screen scaling setting for windows.

I just picked up a Surface Pro 6, which has a 13" screen with a resolution of 2736x1824.

In order to use this without being incredibly tiny fonts/buttons, I have to set the scaling at 150% scaling.

But when I have any scaling on, the Unity Game View sets its minimum scale to match.

I.e. 150% scaling means I can't drop Unity's Game view below 1.5x. 200% means I can't drop below 2x scaling. My game view is getting cut off, and I can't see the edges of my game.

alt text

Any ideas would be appreciated.

Unity 2018.3.6f1
Windows 10 x64 - all updates
Graphics Drivers OEM Intel UHD Graphics 620

scaling-1dot5x.png (31.9 kB)
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avatar image DanVioletSagmiller · Feb 28, 2019 at 07:02 AM 0
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Hmmm... not sure yet, but this might just be a UI glitch. For the moment, its not actually cutting off anything from my view. It just claims its 1.5x.

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Answer by WarmedxMints · Feb 28, 2019 at 08:09 AM

Click on where it says Free Aspect and either select an output resolution there or create a custom one. It's usually a good idea to have that set to your target aspect ratio anyway.

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avatar image DanVioletSagmiller · Feb 28, 2019 at 03:02 PM 0
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That did resolve it. Any idea why the scale gets locked higher when scaling windows? It doesn't seem like it should. - Thanks!

avatar image WarmedxMints DanVioletSagmiller · Feb 28, 2019 at 08:38 PM 0
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Nope, Unity $$anonymous$$agic! Just one of the many quirks of Unity we just accept.

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