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This question was closed Apr 26, 2014 at 11:18 PM by getyour411 for the following reason:

Duplicate Question

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Question by wildfire334 · Apr 26, 2014 at 10:36 PM · implement

Building placement system

Hi there, I am wanting the player of my game to be able to buy and place buildings anywhere they want (A bit like clash of clans or age of empires). I would really appreciate it if you could give me some advice on a good way to go about this and if so how you might go about implementing this.

Thanks in advance :)

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Answer by NoseKills · Apr 26, 2014 at 11:14 PM

This question is way too broad to be properly answered here, but this might interest you: http://answers.unity3d.com/questions/687921/grid-snapping-for-tower-defense-units.html

:)

For the buying part, please write a separate question

Just as a reminder (from the Answers FAQ):

Unity Answers is a place for questions that can be answered! Avoid asking questions here that are subjective, argumentative, or require extended discussion.... What kind of questions can I ask here?

Unity questions, of course! As long as your question is: detailed and specific
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avatar image NoseKills · Apr 26, 2014 at 11:19 PM 0
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Don't get me wrong. I'm not trying to be unfriendly. It's just that if you write a question that is not specific enough and requires a looooong answer, chances are nobody is going to bother answering at all.

avatar image wildfire334 · Apr 26, 2014 at 11:25 PM 0
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Thanks alot I really appreciate it mate :)

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