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This question was closed Jul 02, 2014 at 01:00 PM by meat5000 for the following reason:

The question is answered, right answer was accepted

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0
Question by seb-lopez · Oct 14, 2013 at 03:42 AM · errordamagebulletsmember

my sccripts/Health.js(26,26): BCE0019: 'Damage' is not a member of 'Bullet'.

i don't why but i get a my "sccripts/Health.js(26,26): BCE0019: 'Damage' is not a member of 'Bullet'." here is my script

 #pragma strict
 
 var Health : int = 100;
 var damage : int ;
 var bullet : GameObject;
 function Update () 
 {
    if(Health < 0)
    {
      DIE();
    }
 }
 
 function OnTriggerEnter (hit : Collider ) 
 {
    if(hit.gameObject.tag == "Bullet")
    {
       bullet = hit.gameObject;
       TakeDamage ();
    }
 }
 
 function TakeDamage ()
 {
    var BulletScript : Bullet =  bullet.GetComponent("Bullet");
    damage = BulletScript.Damage;
    
    Health -= damage;
 }
 function DIE ()
 {
   Debug.Log("I'm death");
   Destroy(gameObject);
 }

please help me i don't even understand the error =(

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avatar image DaveA · Oct 14, 2013 at 03:50 AM 0
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You haven't posted the BulletScript which is where the problem really is.

avatar image seb-lopez · Oct 14, 2013 at 09:41 PM 0
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ok then here is the bullet script var SpeedBullet : float = 500;

     function Start ()
     {
         rigidbody.AddForce(transform.forward * SpeedBullet);
     }
         
     should i put " public var Damage? "

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Answer by DaveA · Oct 14, 2013 at 03:51 AM

BulletScript has to have a public variable called Damage.

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avatar image mottoman · Jul 02, 2014 at 12:58 PM 0
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yes do that it worked for me

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