'ntdll.pdb could not be loaded' error in build?
Please please help me here. I'm days over schedule because of this. I'm developing a VR game, and i'm using a desktop streaming asset. I believe it uses windows dlls. When I run it in the editor everything is fine, but when I build the game, it crashes. When I debug it in Visual Studio, it says 'ntdll.pdb could not be loaded' or 'dxgi.dll caused an Access Violation Error'. I have tried reinstalling Windows, playing around with the .DLL settings and updating unity, all of which dont work. Also, this asset worked a few weeks ago, but now it wont work in any project
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