How can I save spawned objects position in CSV?
I have a CAD model I can navigate through via a teleporter I have made on the right oculus controller. I can spawn an object (a markup/flag) by pressing Y on the left oculus controller, and the object is placed two feet away from the player.
My question is this: Is there a way to save the position data (X,Y,Z coordinates) into a csv file, every time I place an object using the Y button? I have tried looking up and following tutorials with excel/cvs and Unity but to no avail.
Answer by goutham12 · Aug 20, 2019 at 09:31 AM
I too don't don't know that. but i can give you a suggestion that you can store that values in scriptable object or in text file that is much easier.
I tried to google the scriptable object, but I dont have that as an option to choose?
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