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Question by
goldenbeerus · Jul 04, 2019 at 12:24 PM ·
vrshadersgraphoculusriftnodes
I get weird bug when i use scene depth node in shader graph (lwrp) in VR Oculus rift.
Any way to get around the problem in vr, i am tring to create a water shader with foams and many other shaders that works with scene depth. Help please
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