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Question by BigFluffyCookie · Mar 25, 2021 at 03:01 PM · vrsteamactions

SteamVR invoke actions

I am working with steamvr and I am trying to somehow simulate controller input or work around it and I need to do it in a way so that I don't have to change any of the steamvr plugin code.

So for example, there is a teleport prefab which works with the steamVR action 'teleport' which is triggered by the joystick in my case, now I need to somehow either be able to invoke the action myself or simulate the button that triggers that action.

I cannot figure out how to do it, all I want is that I can use any keyboard key instead of controller input.

Thanks for any help in advance :)

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avatar image xxmariofer · Mar 25, 2021 at 03:31 PM 0
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Do you need this only for testing? because I think you could use the Test framework to achieve something similar

https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/Testing.html?_ga=2.81281367.1349338437.1616686088-1475134146.1590758022

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