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Question by alexanderameye · Mar 20, 2017 at 01:57 PM · gameobjectfunctionnullvoidgameobject.find

Check if GameObject.Find returns null

When I use GameObject.Find, could I, in a script, check if that functions returns void?

So in other words can I create an if statement that checks if a certain gameobject is not found in the hierarchy?

Thanks

Alex

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Answer by ShadyProductions · Mar 20, 2017 at 02:11 PM

Ofcourse,

This function only returns active GameObjects. If no GameObject with name can be found, null is returned.

 var item = GameObject.Find("test");
 if (item == null) 
 //do whatever

For performance reasons, it is recommended to not use this function every frame. Instead, cache the result in a member variable at startup. or use GameObject.FindWithTag.

Note: If you wish to find a child GameObject, it is often easier to use Transform.Find.

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avatar image alexanderameye · Mar 20, 2017 at 02:40 PM 0
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Awesome! Especially that information about performance is a great help :D

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