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Question by AstroMoon · Aug 11, 2017 at 06:50 AM · vrphotoninteraction

SteamVR Interactable Object Problem on Photon

Hi there everybody,

I'm trying to integrate Photon with SteamVR. I created avatars with PhotonNetwork.Instantiate and also I created Interactable Object with PhotonNetwork.Instantiate too. Interactable object is one of the throwable cubes in SteamVR's Interaction Example Scene. My Camera Rig is "Player" from that scene. But when I interact with the object, the other client cannot see the object while I'm holding it. It has PhotonView, PhotonTransformView.

Thanks in advance.

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Answer by Joey_pc · Sep 04, 2017 at 07:24 PM

did you try putting Photon Rigidbody on ?

another fix is put the PhotonTransformView on the photonview components simply add them like buttons drag the script and put it on the photonView

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Answer by CtrlVDev03 · Sep 23, 2018 at 03:57 PM

If anyone still wonder about this:

Disable the physics calculation on the client side (Enable "Is isKinematic" on the client end's object rigidbody) works.

From: https://forum.photonengine.com/discussion/11706/networking-rigid-body-object-doesnt-work-well

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