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Question by thenachotech1113 · Dec 05, 2014 at 01:03 AM · sceneinformationnext

how to send information to the next sceene?

i´ve been wondering how to do this, for example to have a loadout sceene and when you enter a game sceene you would have the loadout you chose. I apreiate your time and thank you in advanced.

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Answer by RudyTheDev · Dec 05, 2014 at 01:08 AM

See DontDestroyOnLoad. This is the simplest/straight-forward way to keep objects around forever storing data. You can try a static class you initialize once and store data there. There's PlayerPrefs for more permanent storage, but that's going into saving territory. Your question is a little vague and there are dozens of ways to transfer data.

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avatar image thenachotech1113 · Dec 05, 2014 at 01:57 AM 0
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thanks a lot, sorry for the vague question but i was completely lost in this topic.

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Answer by Paulius-Liekis · Dec 05, 2014 at 01:08 AM

  • Store it in (static) variables

  • PlayerPrefs

  • Mark some game object DontDestroyOnLoad, so it's kept after scene is loaded

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avatar image RudyTheDev · Dec 05, 2014 at 01:11 AM 1
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Great $$anonymous$$ds think alike ;)

avatar image thenachotech1113 · Dec 05, 2014 at 01:58 AM 0
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thanks a lot, finaly i can keep goind on my projetc

avatar image Paulius-Liekis · Dec 05, 2014 at 10:09 AM 0
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