Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by Herzleiid · Aug 12, 2017 at 06:04 PM · arraylistarrayslistsenum

I have trouble understanding arrays and enums. When and how?

Hello everyone!

I am writing the code of a market system, where you buy and sell and manage prices. My problem is as the title says; I think its time to use arrays or enums. Well the actual problem is that i do not know when or how to use them. Here for example look at a piece of my code:

     float foodBuyPrice;
     float woodBuyPrice;
     float planksBuyPrice;
     float stoneBuyPrice;
     float ironBuyPrice;
     float nailsBuyPrice;
     float clayBuyPrice;
     float bricksBuyPrice;
 
     float foodSellPrice;
     float woodSellPrice;
     float planksSellPrice;
     float stoneSellPrice;
     float ironSellPrice;
     float nailsSellPrice;
     float claySellPrice;
     float bricksSellPrice;
 
     Text foodBuyText;
     Text woodBuyText;
     Text planksBuyText;
     Text stoneBuyText;
     Text ironBuyText;
     Text nailsBuyText;
     Text clayBuyText;
     Text bricksBuyText;
 
     Text foodSellText;
     Text woodSellText;
     Text planksSellText;
     Text stoneSellText;
     Text ironSellText;
     Text nailsSellText;
     Text claySellText;
     Text bricksSellText;
 
     Text foodAmountText;
     Text woodAmountText;
     Text planksAmountText;
     Text stoneAmountText;
     Text ironAmountText;
     Text nailsAmountText;
     Text clayAmountText;
     Text bricksAmountText;
 
     Script_Economy economyScript;
     Script_Stock stockScript;
 
     void Awake () {
         economyScript = GetComponent<Script_Economy> ();
         stockScript = GetComponent<Script_Stock> ();
     }
     
     void Update () {
         foodBuyText.text = foodBuyPrice.ToString ();
         woodBuyText.text = woodBuyPrice.ToString ();
         planksBuyText.text = planksBuyPrice.ToString ();
         stoneBuyText.text = stoneBuyPrice.ToString ();
         ironBuyText.text = ironBuyPrice.ToString ();
         nailsBuyText.text = nailsBuyPrice.ToString ();
         clayBuyText.text = clayBuyPrice.ToString ();
         bricksBuyText.text = bricksBuyPrice.ToString ();
 
         foodSellText.text = foodSellPrice.ToString ();
         woodSellText.text = woodSellPrice.ToString ();
         planksSellText.text = planksSellPrice.ToString ();
         stoneSellText.text = stoneSellPrice.ToString ();
         ironSellText.text = ironSellPrice.ToString ();
         nailsSellText.text = nailsSellPrice.ToString ();
         claySellText.text = claySellPrice.ToString ();
         bricksSellText.text = bricksSellPrice.ToString ();
     }
 
     public void PurchaseFood () {
         if (economyScript.wealth > foodBuyPrice) {
             economyScript.wealth = economyScript.wealth - foodBuyPrice;
             stockScript.foodAmount++;
         }
     }

It's so long! So messy! What would be a good way of handling this?

I do not care for having a code wrote for me; I merely want to learn how and when to use arrays and enums so that, in the future, I may not find myself with problems like this again. Thanks a lot in advance!

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

119 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Find the closest Enemy that has a tag added in a list? 1 Answer

Getting the element that has the same element number on another list ? 2 Answers

Remembering list of camera positions is not working 0 Answers

What should I use to store item stats? List, Arrays or something else? 0 Answers

Cant figure out how to implement a inventory system 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges