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Question by linelade · Aug 24, 2017 at 11:02 AM · audioscript.

playing sounds after each other

hey guys,

I want to have 2 sounds playing on the same object on trigger, but after each other preferrably with a delay how to go about that in C#?

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Answer by WinterboltGames · Aug 24, 2017 at 12:01 PM

You can make a coroutine and use the yield return new WaitForSeconds(...) like this...

 private IEnumerator PlaySounds ()
 {
     // Play the first sound
 
     AudioSource.PlayClipAtPoint(yourClip, transform.position);
 
     //Then wait 3 seconds and play the other
 
     yield return new WaitForSeconds(3);
 
     AudioSource.PlayClipAtPoint(yourClip, transform.position);
 }

and then...

 private void OnTriggerEnter ()
 {
     StartCoroutine(PlaySounds());
 }
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Answer by linelade · Aug 24, 2017 at 01:44 PM

worked like a charm! thanks a million :) and so simple!

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avatar image WinterboltGames · Aug 24, 2017 at 01:51 PM 0
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then accept the answer so, it can be moved to answered questions list

avatar image linelade WinterboltGames · Aug 24, 2017 at 02:35 PM 1
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ah shoot sorry i thought i allready did it

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