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Is it possible to expose an AudioMixer parameter to scripting from a script rather than right clicking on the param and saying -> expose to script?
I have an audio plug in set up on an audio mixer in my project. I need two parameters to be exposed to scripting every time. I know how to do this manually, except every time I reload the project - the parameters are no longer exposed. I'd like to be able to set this process up on start or awake from a c# script but haven't been able to find anything that says if it's possible?
Thanks!
That's something I've been looking for as well. But currently, I could not find a solution.
I wouldn't consider "I'm looking for that too" as a solution.
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