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Question by patrik-org · Aug 03, 2015 at 05:11 PM · uisorting order

Z-order of uGUI elements

Trying to create a ComboBox widget in uGUI. The problem is that the list-box that opens need to be on top of all other UI elements. Is there a way of accomplishing this without having to move the list-box from the place in the object hierarchy where it belongs (as a child to the the ComboBox)?

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Answer by patrik-org · Aug 04, 2015 at 09:09 AM

I've found a solution that works on Unity 4.6.1p1 and later. You put the list-box in a child canvas and override its sort-order - that way you can have it rendered on top of all other elements in the regardless of its position in the hierarchy.

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Answer by TimHeijden · Aug 04, 2015 at 04:32 AM

You could create a seperate widget that IS on top of the object hierarchy. Then, whenever you click on a ComboBox you dynamically create it's options & enable it.

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