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Question by Doneyes · Feb 25, 2013 at 12:56 AM · forcebulletrayhit

How do I add a force on the final shot with a gun?

I have a raycast gun and when the final bullet hits a player before they die, they get pushed in the opposite direction at the Ray.hit.

How do I do this? I can't figure out how to find the final shot. I can add the force, but I need to add it on the last bullet.

Thank you.

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avatar image hoy_smallfry · Feb 25, 2013 at 01:06 AM 0
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$$anonymous$$eep track of the last shot with the script each time you shoot? It seems pretty straight forward.

 // in the shooting portion of the code
 if (shooting)
 {
     create ray
     lastRay = ray
 }

 // later in the script...

 add force using lastRay

Unless Im missing something vital?

avatar image Doneyes · Feb 25, 2013 at 01:20 AM 0
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I can't figure out how you detect the last ray? I am trying to say the ray that hits that ends up killing the player adds an extra force.

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