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Question by
Chazede · Jul 09, 2015 at 08:04 AM ·
uv mappingprocedural texturing
UV Blending on 2D Tiled Terrain
I would like to blend the edges of the terrain to make it look smoother. But i am not sure how to go about this. I am applying the UVs via code.
I would like to turn this.
Into this. (But Obviously Not Just Blurred :P)
What does everyone think is the best solution?
myterrain.jpg
(18.4 kB)
myterrain.jpg
(39.8 kB)
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