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Question by hesa2020 · Apr 06, 2012 at 07:05 AM · guicursorhover

Waste of time with gui ... hover and behind

ok i want to show a cursor from gui script i use GUI.DrawTexture to show the cursor picture. but the cursor show behind the : inventory,mini map, char stats, chat window,etc...

i know this is the order. so the script of the cursor is executed before other one.

is there a way to change the order of the script , or make GUI Level

i mean if level is 7 then the lvl 8 show hover

Anyway thanks for your help.

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avatar image 13dnizinski · Jun 30, 2014 at 12:36 AM 0
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I did just what these others said and it works. Now my cursor is in front of the other GUI.DrawTextures. Thanks, guys!

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Answer by Eric5h5 · Apr 06, 2012 at 07:10 AM

GUI.depth. It only works if you have separate scripts; setting GUI.depth in the same script won't change the order.

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avatar image Kleptomaniac · Apr 06, 2012 at 07:14 AM 0
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Oh, damn ... Didn't refresh ...

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Answer by Kleptomaniac · Apr 06, 2012 at 07:12 AM

So you're saying that you want to have it so that your cursor is rendered in front of all your other UnityGUI elements? Not very savvy with UnityGUI, but possibly try GUI.depth?

Hope that helps, Klep

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