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Question by NarallandaKaratoga · Jul 01, 2018 at 03:28 PM · cursorlock-cursorlockcursor

Cursor.lockState does not work

simply coded:

 void Start()
 {
     Cursor.lockState = CursorLockMode.Locked;
     Cursor.visible = false;
 }

And there is nomore code changing the Cursor.lockState.

It works fine except when I'm using window mode, switching out with Alt+Tab. Then the mouse will not be locked at all, even after switching back and clicking inside the window many times.

I've tried development build, normal build and in-editor run, all of them have the same issue.

Unity version is 2018.1.6f1.

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Answer by Nostr0 · Jul 01, 2018 at 06:53 PM

It's not a perfect solution but if I understand your problem this might help. When Alt+Tabing in the window and clicking with the mouse it should lock itself again.

 (Input.GetMouseButtonDown (0)) 
 {
      Cursor.lockState = CursorLockedMode.Locked;
 }

I am new to Unity too but I hope I could help

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avatar image NarallandaKaratoga · Jul 03, 2018 at 02:54 PM 0
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doesn't work. Also tried

 void Update()
 {
     Cursor.lockState = CursorLock$$anonymous$$ode.Locked;
 }

and

 void Update()
 {
     Cursor.lockState = CursorLock$$anonymous$$ode.None;
     Cursor.lockState = CursorLock$$anonymous$$ode.Locked;
 }

This value won't change whatever I do, until there's a script modifying it.

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Answer by DigitalProgramer · Jul 09, 2021 at 06:37 PM

Put it on the awake method

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