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Question by lance12367 · Dec 20, 2015 at 03:37 AM · unity 2d

there is an error... help!!

MY CODE the error readz

An object reference is required to access non-static member UnityEngine.Rigidbody2D.velocity' using UnityEngine; using System.Collections;

public class PLAYER_CONTROLLER : MonoBehaviour {

 public float moveSpeed;
 public float jumpHeight;
 
 // Use this for initialization
 void Start () {
 
 }
 
 // Update is called once per frame
 void Update () {
 if(Input.GetKeyDown (KeyCode.Space)){
     Rigidbody2D.velocity = new Vector2(0,jumpHeight);
 }
 }

} `

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Answer by allenallenallen · Dec 20, 2015 at 03:40 AM

You need to get the Rigidbody2D component of the object you want to jump.

 Rigidbody2D rb;

 void Start(){
     rb = GetComponent<Rigidbody2D>; // If this script is attached to the object with the Rigidbody2D component, then this is enough.
 }

 // Replace the same velocity line of code with the following line. 
 rb.velocity = new Vector2(0, jumpHeight);
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avatar image lance12367 · Dec 20, 2015 at 03:47 AM 0
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Thank you for your help the game is working agian!!!!

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