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Question by Ricardo Vargas · Feb 08, 2011 at 08:21 PM · gravitytimeractionhovering

Time limited actions

Hi, trying to make a power-up that allows the character to float for a limited amount of time. Got the float figured out and how to control the gravity from the 3rd Person Platformer tutorial. What I need now is to figure out how to make it so they player can only float for a limited amount of time, say 1 second before gravity takes effect as normal again.

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Answer by tool55 · Feb 09, 2011 at 12:17 AM

Something like this should work. You haven't said how you're activating the power up (a button press, some sort of trigger object etc) so I haven't included a method for calling the GravityChange function. I'll leave that to you.

var useGrav : boolean = true;

 function Update ()
 {
 rigidbody.useGravity = useGrav;

 GravityChange ();

 }


 function GravityChange()
 {
 useGrav = false;
 yield WaitForSeconds (1);
 useGrav = true;
 }

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