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Question by djanthony93 · Oct 06, 2016 at 10:56 PM · camerascripting problemfirst-person-controlleraccessing

Script has been added to my object but it cannot be found using GetComponent()

This is my code in my Update() function:

 if(Input.GetMouseButton(0)){
                     seePainting();
                     this.gameObject.GetComponent<Blur>().enabled = true;
                 }
                 if(Input.GetMouseButton(1)){
                     this.gameObject.GetComponent<Blur>().enabled = false;
                 }

Unity says that that Component cannot be found. My script has been added to the FirstPersonCharacter camera along with the Blur script. What's wrong?

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avatar image doublemax · Oct 06, 2016 at 11:14 PM 0
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Do you get the error at compile time or run time? Can you show the Blur script?

avatar image djanthony93 doublemax · Oct 06, 2016 at 11:23 PM 0
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Compile time. The Script I added is the simple Blur script in the Unity Effect package.

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Answer by doublemax · Oct 06, 2016 at 11:39 PM

Add this to your script:

 using UnityStandardAssets.ImageEffects;
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avatar image djanthony93 · Oct 06, 2016 at 11:59 PM 0
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Thanks it works now. Why isn't it recognize the Blur script?

avatar image doublemax djanthony93 · Oct 07, 2016 at 08:20 AM 0
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The class is defined in the UnityStandardAssets.ImageEffects namespace. Without the "using" line, the compiler just didn't know what "Blur" was. It's not that the GetComponent() call didn't find it, that would be a problem that occured at run time, not compile time.

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