Question by
DeveloperDB · Feb 27, 2019 at 02:39 AM ·
androidsdkvirtualrealitybrightness
I have a brightness issue.
I made a quick 360° video display app in Unity. Somehow when I start the app and it goes into the virtual reality mode (using Google Cardboard), the brightness lowers. I really want to change this because it ruins the video.
Is this something regular and not changeable, or anything else? Let me know!
Comment
post images, post lightis inspectors, explain how are you ilu$$anonymous$$ating the scene, show materials properties....
WE ARE NOT $$anonymous$$AGICIANS; WE NEED INFOR$$anonymous$$ATION!
:D