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Question by SuperCrusher22 · Sep 23, 2021 at 02:12 AM · animatoranimator controlleranimationsnot workingplaying

Animations Won't Play

So, I am using this script to try and make an animation play on specific triggers. The triggers and colliders work. (I have done Debug.Log to ensure that they work.) But the animations will not play at all. I have double checked everything and still had no luck. This is my script: using System.Collections; using System.Collections.Generic; using UnityEngine;

 public class PhysBall : MonoBehaviour
 {
     public Animation Ball;
 
     private void OnTriggerEnter(Collider other)
     {
         if (other.CompareTag("jumpPad"))
         {
             Ball.Play("BallJumping");
         }
       
     }
     private void OnTriggerExit(Collider other)
     {
         if (other.CompareTag("Ground"))
         {
             Ball.Play("FallingBall");
         }
     }
 }
 
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avatar image HammockHead21 · Sep 23, 2021 at 04:34 AM 0
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Just in case, are the animations marked as legacy? (https://docs.unity3d.com/ScriptReference/Animation.Play.html)

avatar image SuperCrusher22 HammockHead21 · Sep 23, 2021 at 12:40 PM 0
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I don't believe so. I have checked to make sure and saw nothing saying what type of animation it was.

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