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Question by GIOWorks_old1 · Jan 13, 2012 at 06:11 PM · buttonmouseresizeupdown

Help with resize script

 I want to recreate this:
 http://www.emanueleferonato.com/2011/10/25/develop-a-flash-game-like-cirplosion-as3-version-2/
 
 But i cant limit my resize max and min. Why?



 var velicina = 10;
 var minvelicina = 8;
 var maxvelicina = 60;
 
 
 
 
 function Update() {
 
 if(velicina >= maxvelicina)
 {
 
 velicina=maxvelicina;
 
 
 }
 
 
 if(Input.GetMouseButton(0))
 {
 
 transform.localScale += Vector3(velicina,0,velicina)* Time.deltaTime;
 
 
 }
 
 
 }



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Answer by Kryptos · Jan 13, 2012 at 10:44 PM

Because you are increasing the value of scale, not the value of velicina.

You may want to do this:

 var velicina = 10;
 var minvelicina = 8;
 var maxvelicina = 60;

 function Update() {
     if(velicina >= maxvelicina)
     {
         velicina = maxvelicina;
     }   
 
     if( Input.GetMouseButton(0 ))
     {    
         velicina += Time.deltaTime;
         transform.localScale = Vector3(velicina,0,velicina);
     }
 }
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avatar image GIOWorks_old1 · Jan 13, 2012 at 11:04 PM 0
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But spere doesnt scale up when i click mouse button?

avatar image GIOWorks_old1 · Jan 13, 2012 at 11:10 PM 0
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Can i write something like if(transform.localScale >= maxvelicina) transform.localScale = maxvelicina ?

avatar image Kryptos · Jan 13, 2012 at 11:26 PM 0
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well in my solution, the scale might be too big. Try with smaller values.

avatar image Kryptos · Jan 13, 2012 at 11:31 PM 0
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 var velicina : float = 1.0;
 var $$anonymous$$velicina : float = 0.8;
 var maxvelicina : float = 6.0;
 
 function Update() {
     if (Input.Get$$anonymous$$ouseButton(0))
     {    
         velicina += Time.deltaTime;
     }
 
     if (Input.Get$$anonymous$$ouseButton(1))
     {    
         velicina -= Time.deltaTime;
     }
     velicina = $$anonymous$$athf.Clamp(velicina, $$anonymous$$velicina, maxvelicina);
     transform.localScale = Vector3(velicina, 0, velicina);
 }
avatar image GIOWorks_old1 · Jan 13, 2012 at 11:56 PM 0
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Thanks it works!

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