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Question by
JulySellanes · Jan 17, 2020 at 11:33 PM ·
networkingobjectclientsetactiveshowing
Unet Object is not shown for players
Hello, I have a problem, by script I tell a child object of the player to activate, but this is only visible for the host and not for clients
If I look at the Inspector, it says that the object is showing on both the host and the clients
Comment
If you use the inspector and a client, what do you see when you select the item?
In the inspector, the object of the client player is displayed as if it were visible
yrh.png
(49.4 kB)
If you play around with the transform position, can you make the object visible? It looks like it's too high.
Answer by JulySellanes · Jan 23, 2020 at 06:55 PM
I don't know how, but I solved it.
I deleted the script and rewrote it and now it works
I think it's just a Unity bug