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Question by 0neManArmy · Jun 21, 2018 at 02:25 AM · animator controlleranimationsstatesidle animations

going back to the default state in animator

So, I have a animation which ends but it doesnt go to the next state pointed by the arrow transition, it occurs two things, one is that the state keeps repeating if the loop time checbox is active or if it is deactivated the animation ends and stay in the last frame of the animation and doesnt return to the idle animation. Im trying to do a simple 3 idle animations but i can't find any tutorial for 3d environments at least not about idle animations...

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Answer by Feelnside · Jun 21, 2018 at 05:52 AM

Take a look at the screenshot and make sure that you have configured all as it should be. This is an example of my workflow. I have a "show" animation. Once the show animation is done it's moving to the next one ("Normal" animation). All these animations are not looped (Loop is disabled). alt text


animation.jpg (472.2 kB)
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