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Question by Xeong-Hu · Jan 08, 2015 at 12:58 PM · equipment

How do i go about equiping clothing and unequiping for my base character model?

Hello everyone, I have a base body model that is rigged with animations such as walk,

run, etc and I also have clothing that Is rigged with the same bones as my Base body model, but

with out the animations exported with it.

I managed to get this working smoothly but that was when my base body model was

rigged as generic bone for unity 3d instead of Humanoid.

I have it set as a humanoid rig now instead of generic, because of some weird issue with

my animations; thanks to F4bo it's fixed now.

My Clothing objects were animating fine with them being parented to my base model as a generic rig but it's starting to mess up ow as a humanoid.

If any one can give me a guidance or a tutorial o how to do this I'd appreciate it.

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avatar image Xeong-Hu · Jan 08, 2015 at 09:14 PM 0
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Nvm dudes I found what I needed to do. I'll post my reason soon.

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