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Question by Alp-Giray-Savrum · Feb 06, 2014 at 11:36 AM · animationpausestoptime.timescale

Stop Whole game except one one object

Hello Devs, I want to know is there a script that can i do that ?

I wanna make a pause button;

When i press pause button, set Game's Time.timeScale = 0;

When i do this whole game stops but i want to play animation of my pauseMenu object. So how can i do thet ?

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Answer by kannan21 · Feb 06, 2014 at 11:41 AM

 Don't use timeScale use a custom bool for pausing. For eg.
 
 bool isPaused=false;
 void Update()
 {
 if(!isPaused)
 {
 ///your code here
 }
 }
 
 use that variable in all places to pause. Except for the things which u don't want to be paused.
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avatar image RickshawDerpyDerp · Jun 21, 2019 at 09:43 AM 0
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I also have an animated background for the pause menu UI and I hope that writing an extra condition for every animated object in the game isn't the only solution

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