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Question by Dumad123 · Sep 10, 2013 at 02:43 AM · saveloadfilesaveloadcheckpoint

Checkpoint autosave Method?

Hi guys, I currently have a XML save/load system, but I don't like it. I want to create a checkpoint system, were when the player enters a collider, it would create a save file, and when the player exits, it would be as I said in a save file. Then when player enters the scene again, it will get the save file and it will start from the checkpoint. I only need player position. I have no idea how to program something like this, and would anyone be kind to post a script on how to do it? Thank you in advance and I will put you in credits ^-^. It was hard enough to program the XML File.

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avatar image Tarlius · Sep 10, 2013 at 03:20 AM 0
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How are you calling the X$$anonymous$$L saver? It seems like it should just be a simple case of calling the save routine from an OnTriggerEnter thats checks it was triggered by the player, and then checking each time the game starts if there is a save file, and if there is to load from it.

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