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Question by
VladK02 · Jul 20, 2021 at 11:39 AM ·
android buildgoogle play64-bit
How to build android app with AR Foundation for 64-bit architecture?
I am trying to build an app to publish it in Google Play but I get an error. It is related to the 64-bit requirement. I am using AR Foundation in my project, that is why it seems like I can't move "Scripting backend" from "mono" to "IL2CPP" and set 64 architecture - I am always getting a black screen on AR scene on my device. Could please someone help with this issue?
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