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Question by kuro_out_of_imagination · Apr 08, 2021 at 10:29 AM · memory usage

Shader Memory usage problem URP ,

,Hello everyone since last week my game is crashing on android, because of issues with memory ( Out of memory Vulkan error type message.)

Everytime I add a new scene to the build settings, my memory shader consumption is increasing dramatically. ( Went from 200 to 800 mo).

My assets are optimized so I don't know why it's happening. Do the shaders are all loaded from the start of the application ? This have no sense !

I never add problem with built in but with URP my build are taking ages ! (2 hours ).

I need help because I don't know what to do :/

Thanks !

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