- Home /
Question by
kuro_out_of_imagination · Apr 08, 2021 at 10:29 AM ·
memory usage
Shader Memory usage problem URP ,
,Hello everyone since last week my game is crashing on android, because of issues with memory ( Out of memory Vulkan error type message.)
Everytime I add a new scene to the build settings, my memory shader consumption is increasing dramatically. ( Went from 200 to 800 mo).
My assets are optimized so I don't know why it's happening. Do the shaders are all loaded from the start of the application ? This have no sense !
I never add problem with built in but with URP my build are taking ages ! (2 hours ).
I need help because I don't know what to do :/
Thanks !
unity-f4uya8hkg3.png
(112.8 kB)
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613031947im_/https://answers.unity.com/themes/thub/images/avi.jpg)