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Question by saintmaykel · Oct 15, 2016 at 04:34 PM · gameobjectdestroydontdestroyonloadload sceneload level

Destroy object when a new scene loads

Hi currently I have a timer that has dontDestroyOnLoad Function in order for it to cycle those scenes that needed a timer, my question is how can I destroy my timer when the game loads the main menu scene?

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