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Question by HumorousObject · Mar 19, 2017 at 02:00 AM · c#buttonnewrestartrestart game

How to add a restart to my 2D game?

Hello guys

I'm making a Pac-Man type game where my character runs around a board and gets chased by an enemy. I have yet to finish testing the death code for when they collide as I am experiencing a lot of other errors. Besides that, I need to be able to restart the game when the player dies in a similar way to the Space Shooter tutorial. Character dies, text appears asking to restart, and then it brings me back to my main menu. However, since I am so new to Unity, I have no idea how to do this.

My main menu is barely functioning from what I know of and is what has been causing me the most issues (code below)

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.SceneManagement;
 
 public class Menu : MonoBehaviour {
 
     public bool isStart;
     public bool isQuit;
 
     void OnMouseUp()
         {
         SceneManager.LoadScene ("CellPhoneChaser");
 
         }
 
         {
         public void QuitGame() 
 
             Application.Quit();
         }
     }


Now, my question is, do I create an entirely new C# script to be able to make this happen? Does it need to go into my Main Menu script? How would I do this? Any help/assistance is greatly appreciated. Even links to videos would be helpful.

***Note: For this game, it is possible it may be put onto an arcade machine so I need to be able to make the restart button easily changeable between PC/arcade. If needed, I can provide which buttons on PC are the buttons on the arcade machine.

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