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This question was closed Jun 04, 2012 at 12:52 AM by Berenger for the following reason:

The question is answered.

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Question by jagguy · Jun 03, 2012 at 02:21 PM · fall

My FPS just falls through the terrain?

My FPS just falls through the terrain now?

I dont know what I did but when I pres play the FPS just falls through terrain but it is placed above terrain?

WHat setting do I look at to stop this?

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avatar image jagguy · Jun 03, 2012 at 10:44 PM 0
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I have no idea , I had to redo the whole terrain to make t work. I had a isTriger setting on and it fell through. When I unchecked it it still kept (fps) kept falling through.

I think it is a quirk in Unity3d.

avatar image jagguy · Jun 03, 2012 at 10:45 PM 0
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When I checked Edit->ProjectSettings->Physic, all boxes are checked

avatar image jagguy · Jun 03, 2012 at 11:17 PM 0
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I had to redo the Terrain, as it just didnt work properly again. It now works

avatar image Blue-Studios · Dec 15, 2016 at 07:26 PM 0
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You have to enable "Is $$anonymous$$inematic" in your FPS

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Answer by Berenger · Jun 03, 2012 at 04:01 PM

I assume you're using the char controller package, which means character controller + character motor.

Check if your terrain have a collider. Make sure its layer and your character layer can collide in the Physics pannel (Edit->ProjectSettings->Physic). The last I can think of, your scale is way too small like .001 which means your character is falling too fast to register the collision.

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avatar image Berenger · Jun 03, 2012 at 11:20 PM 0
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jagguy : I have no idea , I had to redo the whole terrain to make t work. I had a isTriger setting on and it fell through. When I unchecked it it still kept (fps) kept falling through.

I think it is a quirk in Unity3d.

When I checked Edit->ProjectSettings->Physic, all boxes are checked

avatar image Berenger · Jun 03, 2012 at 11:24 PM 0
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You're commenting my answer, could you delete your comments from your question, for clarity ?

The terrain must not be a trigger. Look how the gravity is applied. If it's through transform.Translate or position += something, it's wrong. It should be $$anonymous$$ove().

avatar image jagguy · Jun 04, 2012 at 12:51 AM 0
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not sure what you mean but I have finished with this question

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