What is wrong with this why can't i move?
using UnityEngine; using System.Collections;
public class PlayerMovement : MonoBehaviour { public float speed; private Rigidbody rbody;
 // Use this for initialization
 void Start () {
     rbody = GetComponent<Rigidbody>();
 
 }
 
 // Update is called once per frame
 void Update () {
     float inputX = Input.GetAxis("Horizontal");
     float inputZ = Input.GetAxis("Vertical");
     float moveX = inputX*speed*Time.deltaTime;
     float moveZ = inputZ*speed*Time.deltaTime;
     rbody.AddForce(moveX, 0f, moveZ);
 
 }
}
               Comment
              
 
               
              using UnityEngine; using System.Collections;
public class Player$$anonymous$$ovement : $$anonymous$$onoBehaviour { public float speed; private Rigidbody rbody;
 // Use this for initialization
 void Start ()
 {
     rbody = GetComponent<Rigidbody> ();
 
 }
 
 // Update is called once per frame
 void Update ()
 {
     float inputX = Input.GetAxis ("Horizontal");
     float inputZ = Input.GetAxis ("Vertical");
     float moveX = inputX * speed * Time.deltaTime;
     float moveZ = inputZ * speed * Time.deltaTime;
     //transform.Translate(moveX, 0f, moveZ);
     rbody.AddForce (moveX, 0f, moveZ);
 
 }
}
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                