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Question by Tore · Dec 20, 2010 at 10:59 AM · ipadmultitasking

Multitasking bar orientation problem on iPad ...

When I double-click the home button, the multitasking bar (tray) shows in correct screen orientation (my game support Landscape Left/Right). But if I switch to another app, and goes back into the game - the multitasking bar locks to Portrait mode. Even if the game still runs in landscape mode... Flipping the orientation does not help.

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avatar image Bampf · Dec 20, 2010 at 11:49 AM 0
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Long shot, but I'm wondering: are you doing anything with the Xcode project aside from building it? Examples: adding OpenFeint, modifying the plist, etc.?

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Answer by Bampf · Dec 20, 2010 at 11:46 AM

I have not seen this exact problem. But, check that you are telling Unity to change the orientation properly, with something like the following:

void FixedUpdate () { // In this example, only the two landscape modes are supported if ((Input.deviceOrientation == DeviceOrientation.LandscapeLeft) && (iPhoneSettings.screenOrientation != iPhoneScreenOrientation.LandscapeLeft)) { iPhoneSettings.screenOrientation = iPhoneScreenOrientation.LandscapeLeft; }

 if ((Input.deviceOrientation == DeviceOrientation.LandscapeRight) 
         && (iPhoneSettings.screenOrientation != iPhoneScreenOrientation.LandscapeRight))
 { 
     iPhoneSettings.screenOrientation = iPhoneScreenOrientation.LandscapeRight;
 }

}

You would need code like this in every scene of your game.

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avatar image noradninja · Dec 20, 2010 at 03:24 PM 1
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You could make an object, attach this script, and add DontDestroyOnLoad(this); to it, that way you only need to make the object once, and it only has to be loaded once by the engine.

avatar image Bampf · Dec 20, 2010 at 08:08 PM 0
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Excellent point.

avatar image Tore · Dec 21, 2010 at 02:24 PM 0
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Thanks for you replies! I did have this code already, but it dont fix the multitasking bar from rotating to a incorrect orientation. What did fix it is to remove iPhone$$anonymous$$eyboard rotation from my supported orientations:

iPhone$$anonymous$$eyboard.autorotateToPortrait = false; iPhone$$anonymous$$eyboard.autorotateToPortraitUpsideDown = false; // iPhone$$anonymous$$eyboard.autorotateToLandscapeLeft = false; // iPhone$$anonymous$$eyboard.autorotateToLandscapeRight = false;

Do you know a way to rotate the keyboard without the black border rotating?

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