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Question by ForeignGod · Oct 13, 2013 at 01:50 AM · animationjavascriptraycaststopping-animation

If an specifc animation is playing dont let other animations play.

I have a gun with an shooting animation and a reload animation, and a raycast script with a reload function.

  • Raycastscript is attached to MainCamera

  • Animations is attahed to the gun

  • The gun as a childobject to MainCamera

Reload function:

     function Reload(){
     if (clips > 0) {
     transform.FindChild("AUG").animation.Play("reload", PlayMode.StopAll);
     yield WaitForSeconds(2);
     bulletsLeft = 30;
     bulletsPerClip = 30;
     clips--;
     }
     }

The reload animation will play when the clip is empty, but if i try to shoot again the reload animation freezes, the freezing is not the problem, the thing that i can actually shoot while the reload animation is playing is bugging me.

In short

I want to disable the shooting animation when the reload animation is playing.

If anything was confusing please tell me xD

Thanks in advance

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Answer by Crystalline · Oct 13, 2013 at 07:05 AM

Written from my phone . But that's how I do it , and it should work in your case too.

 if  (!animation.IsPlaying("reloading"))
 
 { 
     animation.Play("shoot");
 }
 
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avatar image ForeignGod · Oct 13, 2013 at 02:52 PM 0
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Thanks, i'll test it out now

avatar image ForeignGod · Oct 13, 2013 at 02:56 PM 0
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You're my life saviour, after tweaking a bit in my script and inserted your part in it, it finally worked.

Thanks ^^

avatar image Crystalline · Oct 13, 2013 at 04:41 PM 0
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Glad it worked ;) .

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