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Question by HolBol · Oct 25, 2010 at 08:15 PM · prefabsceneguitext

Gui Text Not showing from prefab

I made a GUI Text GameObject, made it a prefab, but when i drop it into another scene it's not showing up, i set the transform to the origin, and still nothing. HelP!!!

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Answer by VS48 · Oct 25, 2010 at 11:00 PM

Place the GUI texture object at the root of your scene hierarchy (in other words, so it doesn't have any parent objects at all), and set its position, scale and rotations to (0,0,0). That should work, but if it doesn't then we will need more information to help you with this.

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avatar image HolBol · Oct 26, 2010 at 10:17 AM 0
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Ok thanks for the answer, unfortunately i was already doing that... SO i am usig GUI.Lebel ins$$anonymous$$d.

avatar image hijinxbassist · Oct 05, 2011 at 05:04 AM 0
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Worked great, used relative position for GUI Text items, scale and rotation at 0,0. The root thing got me off track for a while... BIG UP!!

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