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Question by Shinypix · Mar 14, 2015 at 01:41 AM · wp8

Unity 5.0.0f4 WP8 Assembly System.IO.FileNotFoundException

I'm unable to build my project for WP8 on Unity 5, it's working on Unity 4.6. Unity said that SQLite assembly is missing but it's not. The SQLite.dll is in Plugins/WP8

Please find the example project here -> https://www.dropbox.com/s/l4omksih5pmb20i/ProjectUnity5.zip?dl=0

Here are the 2 errors I have when building :

Exception: Failed to run assembly converter with command line -platform=wp80 "Temp/StagingArea\Assembly-CSharp-firstpass.dll" "Temp/StagingArea\Assembly-CSharp.dll" "Temp/StagingArea\UnityEngine.dll" "Temp/StagingArea\UnityEngine.UI.dll" "Temp/StagingArea\WinRTLegacy.dll" "Temp/StagingArea\Newtonsoft.Json.dll" "Temp/StagingArea\soomla-wp-core.dll" "Temp/StagingArea\wp-store.dll". System.IO.FileNotFoundException: Assembly "Sqlite, Version=255.255.255.255, Culture=neutral, PublicKeyToken=null" file not found. � Unity.PlatformAssemblyResolver.Resolve(AssemblyNameReference name, ReaderParameters parameters) � Unity.PlatformAssemblyResolver.Resolve(AssemblyNameReference name) � Mono.Cecil.MetadataResolver.Resolve(TypeReference type) � Mono.Cecil.TypeReference.Resolve() � Unity.MetadataContainer.ResolveType(TypeReference type) � Unity.MetadataContainer.GetAssemblyForType(TypeReference type) � Unity.AssemblyWrapper.CreateMethodWrapper(MetadataContainer metadata, TypeWrapper typeWrapper, MethodDefinition method) � Unity.AssemblyWrapper.GetCallableMethods(TypeWrapper typeWrapper, TypeDefinition type, Boolean publicOnly) � Unity.AssemblyWrapper.AddType(TypeReference type) � Unity.GetTypesStep.Visit(TypeDefinition type) � Unity.TypeDefinitionDispatcher.DispatchType(TypeDefinition type) � Unity.TypeDefinitionDispatcher..ctor(ModuleDefinition module, ITypeDefinitionVisitor visitor) � Unity.GetTypesStep.ProcessModule() � Unity.ModuleStep.Execute() � Unity.Step.Execute(OperationContext operationContext, IStepContext previousStepContext) � Unity.Operation.Execute() � Unity.Program.Main(String[] args)

PostProcessWP8Player.ConvertAssemblies (System.String stagingArea, System.String playerPackage, .LibraryCollection libraries) (at C:/buildslave/unity/build/PlatformDependent/WP8Player/Extensions/Managed/PostProcessWP8Player.cs:351) PostProcessWP8Player.PostProcess (BuildTarget target, BuildOptions options, System.String installPath, System.String stagingArea, System.String playerPackage, System.String companyName, System.String productName, Guid productGUID) (at C:/buildslave/unity/build/PlatformDependent/WP8Player/Extensions/Managed/PostProcessWP8Player.cs:213) UnityEditor.WP8.BuildPostprocessor.PostProcess (BuildPostProcessArgs args) (at C:/buildslave/unity/build/PlatformDependent/WP8Player/Extensions/Managed/ExtensionModule.cs:103) UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316) UnityEditor.HostView:OnGUI()

Error building Player: Exception: Failed to run assembly converter with command line -platform=wp80 "Temp/StagingArea\Assembly-CSharp-firstpass.dll" "Temp/StagingArea\Assembly-CSharp.dll" "Temp/StagingArea\UnityEngine.dll" "Temp/StagingArea\UnityEngine.UI.dll" "Temp/StagingArea\WinRTLegacy.dll" "Temp/StagingArea\Newtonsoft.Json.dll" "Temp/StagingArea\soomla-wp-core.dll" "Temp/StagingArea\wp-store.dll". System.IO.FileNotFoundException: Assembly "Sqlite, Version=255.255.255.255, Culture=neutral, PublicKeyToken=null" file not found. � Unity.PlatformAssemblyResolver.Resolve(AssemblyNameReference name, ReaderParameters parameters) � Unity.PlatformAssemblyResolver.Resolve(AssemblyNameReference name) � Mono.Cecil.MetadataResolver.Resolve(TypeReference type) � Mono.Cecil.TypeReference.Resolve() � Unity.MetadataContainer.ResolveType(TypeReference type) � Unity.MetadataContainer.GetAssemblyForType(TypeReference type) � Unity.AssemblyWrapper.CreateMethodWrapper(MetadataContainer metadata, TypeWrapper typeWrapper, MethodDefinition method) � Unity.AssemblyWrapper.GetCallableMethods(TypeWrapper typeWrapper, TypeDefinition type, Boolean publicOnly) � Unity.AssemblyWrapper.AddType(TypeReference type) � Unity.GetTypesStep.Visit(TypeDefinition type) � Unity.TypeDefinitionDispatcher.DispatchType(TypeDefinition type) � Unity.TypeDefinitionDispatcher..ctor(ModuleDefinition module, ITypeDefinitionVisitor visitor) � Unity.GetTypesStep.ProcessModule() � Unity.ModuleStep.Execute() � Unity.Step.Execute(OperationContext operationContext, IStepContext previousStepContext) � Unity.Operation.Execute() � Unity.Program.Main(String[] args)

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avatar image meat5000 ♦ · Mar 14, 2015 at 01:08 AM 0
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http://docs.unity3d.com/$$anonymous$$anual/UpgradeGuide5-Plugins.html

avatar image Shinypix · Mar 16, 2015 at 01:48 PM 0
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This doesn't help, I already read that...

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