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Which WP8 .Net types are accessible from Unity?
Which exact set of .Net API is available from Unity when building project for Windows Phone 8?
From documentation: http://docs.unity3d.com/Manual/wp8-missingtypes.html
On Windows Phone 8 Microsoft .NET is used instead of Mono. There is a special .NET version for this platform, which is not entirely compatible with Mono.
This should mean that the while set of WP8 .Net api should be available https://msdn.microsoft.com/en-us/library/windows/apps/jj207211(v=vs.105).aspx
At the same time: http://docs.unity3d.com/Manual/wp8-plugins.html
They [plugins] enable access to types in .NET for Windows Phone that would otherwise be inaccessible from Unity.
So the question is, which exactly are those types inaccessible from Unity and why there some parts inaccessible at all?
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