Changeing emission intensity within animation HDRP Shader.
Hi,
I am using Version: 2020.2.1f1.3688.14 Personal.
Problem: When I change emission intensity from inspector I can see that it changes in the GAME window regardless if its playing or not. However when I change the value in the animation window it does not change at all. I have read some post which are similar to my problem but since I work on animation, I could not work them for my case.
Shader: HDRP/Lit Base color: black Emissive color: Yellow GPU Instancing: enabled
Your answer
![](https://koobas.hobune.stream/wayback/20220613032117im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Animation blend does not transition between animations correctly 0 Answers
How can i Add New parameters to the animator from the code? 0 Answers
Prevent Animation Tab From Changing the position of an object 0 Answers
Why does my Anima2D rig disappear every time I load my project? 0 Answers
Cinema4d FBX Animations not working 0 Answers