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Unity 4.6 UI sizing in code
I'm trying to build a pause menu for a game I'm working on. I have a navigation box that will move around the screen when the player presses the up and down arrow keys. I was able to get the box to position correctly correctly in my pause menu, but I need the navigation box to size to fit over the objects. I need to get the navigation box to fit over an image box, a slider handle and a toggle box.
Anyone have any ideas or suggestions? I have provided an image of my option menu: http://imgur.com/0F92hLE
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