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Question by joaoamadojordao · Sep 08, 2020 at 10:16 PM · audiosourcequit

I can't play an audio before quiting the game

So, i'm very close to finish my game, but i ran into a problem. I want the game to play a little music before the player quits the game(if the player presses Alt + F4 the game plays the audio before quiting). I have search how to do it but i couldn't find anything. How do i do this?,So, i am almost finishing my game but i got into a problem. I want the game to play a little audio before the player quits it (if the player presses Alt + F4 the game plays the audio before quiting). but, i can't find a way for the audio to play before the game quits. how do i play the audio before the game ends?,

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Answer by Hellium · Sep 08, 2020 at 10:33 PM

 using System.Collections;
 using UnityEngine;
 
 public class PlaySoundBeforeQuit : MonoBehaviour
 {
     [SerializeField] private AudioSource audioSource; // Drag & drop the audio source in inspector
     void Start()
     {
         Application.wantsToQuit -= WantsToQuit;
         Application.wantsToQuit += WantsToQuit;
     }
     private bool WantsToQuit()
     {
         Application.wantsToQuit -= WantsToQuit;
         StartCoroutine(QuitAfterDelay(1f));
         audioSource.Play();
         return false;
     }
     private IEnumerator QuitAfterDelay(float delay)
     {
         yield return new WaitForSeconds(5);
         Application.Quit();
     }
 }


Note: The return value of the wantsToQuit event is ignored when exiting play mode in the editor. IMPORTANT: The return has no effect on iPhone. Application can not prevent termination under iPhone OS.

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