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This question was closed Sep 11, 2018 at 07:31 PM by Dritter for the following reason:

The question is answered, right answer was accepted

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Question by Dritter · Sep 11, 2018 at 12:39 PM · buildbuild and run

Unity "building" old exe

Hey all,

I am currently working on a university-project and ran into a strange error.

When I build my executable, it has the 23th of August as "last change"-date (note: today is the 11th of September). No changes are applied since then.

This is really weird, especially since when I hit "Build and Run" it loads correctly. The bug only applies to the generated file. Deleting or changing the folder did not help either.

Kind regards
Jan

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Answer by Dritter · Sep 11, 2018 at 07:30 PM

As it turned out, it was just appearing to build an older version.

I had a StreamWriter in one of the classes which caused a IsolatedStorageException on startup. I have absolutely no idea why it would not work when started via the executable, but it fixed the problem.

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