Question by
nnobinelo98 · Aug 22, 2018 at 03:50 PM ·
buildunity 2dbuild and runaspect-ratioaspect ratio
Unity 2018 Custom Aspect Ratio Not Being Enforced When For Test Build
So, I am making a game in unity that is only meant for portrait mode. It works with most common aspect ratios but aspect ratios like the galaxy S8's 18.5:9 ratio is a bit too thin for the game. Because of this I set the aspect ratio mode in unity's android player settings to custom and put it up to 1.86 (the lowest setting that apparently matches 16:9 aspect ratio). When I did a test build onto an S8 that 16:9 aspect ratio was not enforced and it just stuck with the S8's default aspect ratio. I also have dev mode on in my build settings. IDK if that changes anything but I thought I would include that as well. Any help is much appreciated.
Comment