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Question by nTu4Ka · Sep 30, 2015 at 05:47 PM · guihover

How to attach hover event to Button?

HI,

I have a UI Button. Can I attach a hover event listener to it like "onClick.AddListener()"? Or how to create a hover event for a button in new UI?

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Answer by Tomer-Barkan · Sep 30, 2015 at 06:02 PM

You need to write your own script that implements the events IPointerEnterHandler and IPointerExitHandler, then attach it to the button object.

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avatar image nTu4Ka · Sep 30, 2015 at 06:06 PM 0
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Thanks a lot! I understood that I need to create two scripts that implement IPointer interfaces and attach them to the button. If so - that is awesome!

avatar image Tomer-Barkan nTu4Ka · Sep 30, 2015 at 06:14 PM 0
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You can have one script that implements both interfaces, no need for two separate scripts. Let us know how it goes so we can close the question if it works.

avatar image nTu4Ka · Oct 01, 2015 at 03:32 PM 0
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@$$anonymous$$er Barkan It worked great! Thank you!

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Answer by Delivionos · Jul 22, 2019 at 10:29 AM

Very simple you can attach an Event Trigger ( Script ) to your GameObject.


alt text


Hovering in out of that object will trigger your specified function.


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Answer by Ana-Mery · Oct 12, 2018 at 12:48 PM

Add an EventTrigger (Pointer Enter type).

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avatar image azinicus · Feb 10, 2019 at 06:46 AM 0
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This worked for me, thank you!alt text

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Answer by snowinrain · Jan 19, 2021 at 02:18 AM

alt text

Change Transition of Button component to "Sprite Swap"


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Answer by PankajOnUnity · Apr 25, 2018 at 06:11 PM

OnHover custom event UnityEvent type https://youtu.be/wAQEbmcv_LQ

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