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Question by
jordanclay325 · Nov 10, 2020 at 12:56 PM ·
networkingprocess
Unity standard input/output piping
I have a unity build being executed by a program I'm running. The exact command is: build.exe -batchmode -nographics
My problem is that I need to pipe input and output through unity using it's stdio streams. I know that I can use Debug.unityLogger to output any data from unity into the parent process, but my question is if it's possible to access any data sent into unity from the parent process (to access the stdin stream from within unity)
How would I handle data being directly sent to unity though the parent process?
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