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Question by ValentinBeaule · Oct 09, 2020 at 08:24 AM · screenshotprocess

Capture screen of external process

Hello,

I've got this code:

 public void Launch()
 {
     Process process = Process.Start("mspaint.exe");
     Thread.Sleep(1000);
     User32.GetWindowRect(process.MainWindowHandle, out User32.RECT rect);


     Tools.ScreenCapture screenCapture = new Tools.ScreenCapture();

     Bitmap img = screenCapture.CaptureWindow(process.Handle);

     img.Save("c:\\tmp\\test.png", ImageFormat.Png);

     //gameObject.GetComponent<Image>
 }

It's supposed to work but I always get an empty "MainWindowHandle" (0x0) which is supposed to be define as the application is graphical. The code works outside Unity, with a in independent project. When I try Process.GetCurrentProcess(), I always get Unity which may be why it doesn't work.

I don't mind using an other method. All I want is to capture a screenshot of an external application and a crossplateforme solution.

Thank you for your help.

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